CHALLENGE MASTER TRAINERS IN POKÉMON: LET’S GO, PIKACHU! AND POKÉMON: LET’S GO, EEVEE!
London, United Kingdom—October 18, 2018—The Pokémon Company International and Nintendo announced today that fans can challenge “Master Trainers” in the highly anticipated
Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! video games for Nintendo Switch.
In Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!, the fun doesn’t end after the player becomes the Pokémon League Champion. After becoming Champion, the player will encounter Master Trainers who are dedicated to training a particular species of Pokémon. Accordingly, there is a Master Trainer for every Pokémon species in the Kanto region. An image of each Master Trainer’s favourite Pokémon is displayed above their head. Battling a Master Trainer is a true test of skill and strength since items cannot be used in battle. Players who emerge victorious from the battle can leave with that Master Trainer’s title. Titles can then be displayed prestigiously in-game during Link Battles.
Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! will be available exclusively on
Nintendo Switch on November 16, 2018. For more information, please visit pokemonletsgo.pokemon.com/en-gb/
The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children’s entertainment properties in the world. For more information, please visit www.pokemon.co.uk.
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch home console and Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.6 billion video games and more than 725 million hardware units globally, including the Nintendo Switch™ and Nintendo 3DS family of systems, including New Nintendo 3DS™, New Nintendo 3DS XL™, Nintendo 3DS, Nintendo 3DS XL™, Nintendo 2DS™, as well as Nintendo DS™, Nintendo DSi™, Nintendo DSi XL™, Game Boy™, Game Boy Advance™, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of Europe, based in Germany, was established in 1990 and serves as headquarters for Nintendo's operations in Europe.